![]() Thankfully, the game gives you a vast array of tools to handle this, assuming you’re more competent than I am. While food, temperature, rest, and mental health are all key to the survival of your Dupes, it’s the management of gasses that rule Oxygen Not Included, and in my hubris, I had not noticed that my oxylite was gone. I also hadn’t counted on heavy pockets of it gathering on large, flat portions of my base. The game had helpfully been telling me my oxygen production was low this entire time, but I hadn’t also counted on the production of poisonous carbon dioxide. It's also how you can get clay for ceramics.Speaking of survival, as I dug, I noticed the bright blue of my oxygen-rich environment getting… dimmer. Polluted Oxygen you generally just want to get deoderisers to convert to 02. Hydrogen for power or drecko farming, and natural gas for power or cooking. But chlorine is useful for decontamination, C02 or chlorine can also be used to keep food sterile. ![]() Now when you dig into the slime biome, you can sweep everything so it gets taken to your decontamination chamber.įor any unwanted gases, you can just build gas reservoirs to hold them until you can figure out what to do with them. Slime, algae, gold, sedimentary rock, etc. Set the containers to sweep only, and make sure they're okay to accept anything from the slime biome. Place a vent and just vent all your chlorine into there. Make sure it is enclosed on all sides (no doors) and leave one tile open at the roof with a ladder down into the room. To kill slimelung or other germs, build a room with a few storage containers (you can also use liquid reservoirs for germ-water). I set up a gas pipe loop and keep adding more shutoff valves to separate different gasses into storage containers or vents. ![]() Requires far less power than the actual gas filter and is more compact. Connect the two with automation wire, and now you have a 10 watt filter. Build a gas element pipe sensor over the pipe, and follow that with a gas shutoff. not covered by tiles, structures, or ladders). Remove/Store CO2 to prevent suffocation in the lower portions of the baseĬapture Polluted oxygen to route to my deoderisers.īuild a gas pump, and ensure there is at least one free section of pipe (e.g. It's something I generally go for as soon as I've sorted out automated coal power, and I do so that I can: While you can use gas filters, you can also use a gas shutoff to filter and separate gasses. Plus its very mobile, moving up to small pockets at the top of bases and so is less easy to control than heavier gases. Unless you have a source of it in my experience it gets used by the Hydrogen power plant exceptionally fast. If your asteroid has fungal spores and lots of slime then cooked mushrooms are a perfect way to sustain a base.įor me, IMO, the least useful gas is Hydrogen. Now with the introduction of Oxyferns a room full of CO2 with these plants provides a reasonable amount of Oxygen (assuming your asteroid has a lot of water and dirt like mine does). Early game I pump it into a small room where i keep my Ration Box, as it stops food from spoiling and avoids need for a fridge. Off topic, and as an aside, no gas is worthless and think before removing it completely. Putting a Storage Container in the same room to hold Slime is a good alternative to submerging it in water. As others have said, later game it is great for removing Slime Lung (though clean Oxygen does the same, albeit slower). I then pump my water/polluted water to the Chlorine gas room, disable the last container, and over time it kills all the germs. Me, I pump it all into a room with Water Containers. Why do you want to get rid of it? IMO Chlorine is one of the most useful gases and easy to manage as (apart from CO2) it is the heaviest.Īs others have said get a Gas Filter to seperate it and either send it to its own dedicated room or a Gas Container to save for later.
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